Doctorate of Education
Teachers College, Columbia University, 2009
Department of International and Transcultural Studies
Specialization: Language, Literacy, and Technology
Advisor: Dr. JoAnne Kleifgen
Dissertation: Making Sense of Video Games: An Ethnographic Case Study on the Meaning-making Practices of Asian Adolescents
Contact
Name: Aaron Chia-Yuan Hung
Email: ch406@columbia.edu / aaron.chiayuanhung@gmail.com
Dissertation: Part 1 of 6 / Part 2 of 6 / Part 3 of 6 / Part 4 of 6 / Part 5 of 6 / Part 6 of 6 / Single File
Education
Masters of Education
Teachers College, Columbia University, 2003
Department of International and Transcultural Studies
Specialization: Language, Literacy, and Technology
Advisor: Dr. Clifford Hill
Masters of Arts
Teachers College, Columbia University, 2001
Department of Arts and Humanities
Specialization: Teaching of English
Advisor: Dr. James Albright
Bachelors of Business Administration
University of Michigan at Ann Arbor, 1999
School of Business Administration
Specialization: Organizational Behavior and Human Resource Management
Research Experience
Teachers College, Columbia University, New York, NY
Research Assistant, STEPS-to-Literacy Project
September 2006 to present
Principal Investigators: Dr. Jo Anne Kleifgen and Dr. Charles Kinzer
Funded by the Kellogg Foundation
Teachers College, Columbia University, New York, NY
Research Assistant, GEDA Bilingual Preschool
September 2003 to May 2005
Principal Investigators: Dr. Clifford Hill and Mr. Eric Larsen
Funded by the Lin Foundation
Teachers College, Columbia University, New York, NY
Assessment Designer, College Board Pacesetter Curriculum
January 2001 to May 2003
Principal Investigators: Dr. Clifford Hill and Mr. Eric Larsen
Funded by the College Board and the Department of Education
Academic Positions
Adelphi University, Garden City, NJ/New York, NY
Adjunct Professor
Summer 2008
Theories of Second Language Acquisition: Socio-cultural approaches
Adelphi University, Garden City, NJ/New York, NY
Adjunct Professor
Spring 2008
Master’s Seminar in TESOL: Action Research
Montclair State University, Montclair, NJ
Adjunct Professor
Fall 2007
Social Studies and the Arts in Elementary Classrooms
Adelphi University, Garden City, NJ/New York, NY
Adjunct Professor
Fall 2007
Independent Study: Sociolinguistics and Second Language Acquisition
Adelphi University, Garden City, NJ/New York, NY
Adjunct Professor
Summer 2007
Theories of Second Language Acquisition: Socio-cultural approaches
Professional Experience
Graduate Writing Center
Teachers College, Columbia University, New York, NY
Editor, May 2007 to August 2008
• Edited papers for fellow graduate students and professors • Managed administrative duties • Maintained website
Center for Multiple Languages and Literacies
Teachers College, Columbia University, New York, NY
Center Manager, January 2005 to May 2007
• Managed Center’s budget, administrative affairs and website • Filmed and edited video for the International Symposium on African Diasporic Languages and Education
Conferences
Hung, A. C. Y. (2010). Learning how to play: Order and meaning in video games. To be presented at the American Educational Research Association, Denver, CO, April 30-May 10.
Hung, A. C. Y. (2010). Why we fight: The legitimization of play in fighting games. To be presented at the American Association for Applied Linguistics, Atlanta, GA, March 6-9.
Hung, A. C. Y. (2009). Cheating death: Meaning and legitimacy in video games. To be presented at the American Anthropological Association Conference, Philadelphia, PA, December 2–6.
Curinga, M. and Hung, A. C. Y. (2009) Wikipedia and the emancipatory pedagogy of Jacques Rancière. Presented at the TCETC Conference: Technology, Media and Designs for Learning, New York, NY, May 10-11.
Hung, A. C. Y. (2008) Video games and learning: Exploring facets of meaning-making practices in situated action. Presented at the National Reading Conference, Orlando, FL, December 3-5.
Hung, A. C. Y. (2008) Framing games: Constructing meaning using multimodal discourses. Presented at the 15th World Congress of Applied Linguistics, Essen, Germany, August 24-29.
Hung, A. C. Y. (2008) What’s in a game?: The problem of video games as designed experiences. Presented at the American Association for Applied Linguistics, Washington, D.C., March 29-April 1.
Hung, A. C. Y. (2008) Players in action: Discovering the methods of meaning-making in video games. Presented at the American Anthropological Association Conference, San Francisco, CA, November 19-23.
Hung, A. C. Y.. (2007). Making meaning in video games. Presented at the New York State TESOL Annual Conference, White Plains, NY, Nov. 2-3.
Hung, A. C. Y. (2007). Video games in context: An ethnographic study of the meaning-making practices of Asian immigrant adolescents. Presented at the Digital Games Research Association Conference, Tokyo, Sept. 24-28.
Hung, A. C. Y. (2007). Making sense of video games: Exploring the methods of meaning-making of a group of recent Chinese immigrant gamers in New York City. Presented at the Games, Learning and Society conference, Madison, WI, July 12-13.
Hung, A. C. Y. and Kabat, K. (2007). Ask a (stupid) question: A study of discourse strategies in asynchronous communication. Presented at the American Association for Applied Linguistics, Costa Mesa, Apr. 21-24.
Hung, A. C. Y. (2007). Spatial and meaning-making of English language learners playing video games in English. Presented at the American Educational Research Association, Chicago, Apr. 9-13.
Hung, A. C. Y. (2005). Trends in the multimodal landscape. Presented at the Digital Language Learning Roundtable, New York, NY, Oct. 27-28.
Hung, A. C. Y. (2006). Overcoming language barriers in video games. Presented at the American Association for Applied Linguistics, Montreal, Canada, Jun. 14-17.
Hill, C., Fennema-Bloom, J., Ho, C., Hung, A. C. Y., McLean, S. and Nichols, W.O. (2004) A new bilingual curriculum for preschools in Taiwan and Mainland China: A demonstration. Presented at the Imagining Multilingual Schools Conference, New York, NY, Sept. 30 – Oct. 2.
Publications
Hung, A. C. Y. (forthcoming). The work of play: Meaning-making in video games. New York: Peter Lang.
Hung, A.C.Y. (2008) Structure and play revisited: A review of Assassin’s Creed. E-learning. 5(1). pp. 131-138.
Hung, A.C.Y. (2008) What’s learning go to do with it: A review of Devil May Cry 4. E-learning. 5(2). pp. 229-236.
Hung, C. Y. (2007) The virtual construction of cliques: A review of Bully. E-learning. 4(4), pp. 511-516.
Hung, C. Y. (2007). Video games in context: An ethnographic study of situated meaning-making practices of Asian immigrant adolescents in New York City. In A. Baba (Ed.), Proceedings of the Third International Conference of the Digital Game Research Association (DiGRA) (pp. 248-253). Tokyo: JAPAX.
Hung, C.Y. (2007). Playing with alternate histories: A review of Resistance: Fall of Man. E-learning. 4(2), pp. 208-215.
Hung, A. C.Y. (2007). Simulating the simulacrum: A review of Rainbow Six: Vegas. E-learning. 4(2), pp. 215-22.
Hung, A. C.Y. (2007). Game Review: Devil May Cry 3. E-learning, 4(1), pp. 101-103.
Hung, A. C.Y. (2007). Game Review: Fatal Frame 3. E-learning, 4(1), pp. 103-105.


